Scripted Pilots
Completed pilot scripts available upon request
TV Series · Character-Driven Sci-Fi · 4 Seasons Pilot Scripted · Full Arc Outlined License Only
Far From Sol
He was too short for NASA. He went anyway.
Logline +

Maddox, a little person rejected by NASA over a height requirement, modified his own shuttle and launched a one-way trip into deep space to keep a promise to his dead fiancée; leaving Earth as it tore itself apart in World War III, carrying her ashes and a companion named Elmara whose true nature the audience won't understand until the end of the first season.

Synopsis +

Maddox was never going to be allowed to go. The rejection wasn't about his qualifications; it was about a number on a measuring tape. So he stopped asking permission. He modified his own shuttle, told everyone it was a Mars flyby, and launched into the opening days of World War III with his fiancée's ashes and an onboard companion named Elmara. Maddox knows what Elmara is. The audience doesn't; not until late in the first season, when the answer reframes everything that came before it. What follows across four seasons is one of the most intimate stories ever told at the largest possible scale; a man completely, irrevocably alone in the void, making first contact with an alien species, watching a companion wake up into something nobody planned for, and never once finding out what happened to the world he left behind. Far From Sol is about what it costs to reach beyond what the world said you were allowed to be; and what gets built in the silence on the other side.

Season Arc +
Season 1 · Launch

Maddox prepares his one-way mission under cover of a routine Mars run. Behind the scenes, a fusion engine arms race ignites World War III. He launches as the world burns. Season finale: past the Kuiper Belt, he releases Astra's ashes into deep space. He looks up. An alien ship is flying alongside him.

Season 2 · The Language Between

First contact is not a handshake. The alien species communicates with two physical tongues; a biological fact Maddox and Elmara have no way to know. Elmara begins to wake up when she starts questioning his decisions; sitting with the gap between what she can compute and what a child can feel. Season finale: the alien child bridges the gap. The aliens offer to take him to their world.

Season 3 · Other Worlds

The alien world is not unlike Earth; multiple species, biological and synthetic, coexisting mostly in harmony. They offer Elmara her own body. She declines. Maddox learns Earth is quarantined by galactic consensus; humanity deemed too violent to approach. A potential conflict with an invading third species forces Maddox to use that reputation as leverage. Elmara, further along in her awakening, faces a crisis; Maddox goes unconscious, she must operate truly alone.

Season 4 · Echoes of Sol

Tens of thousands of years later, synthetic explorers of Elmara's design range across the galaxy, carrying her legacy without knowing its origin. Their journey leads them to an overgrown, silent Earth. They find her; ancient, still tending the planet and its memory. In her they discover the story of their creation. And the name of the man whose impossible trip started all of it: Maddox.

Writer's Statement +

I've wanted to go to space since middle school. I did research on Venus colonization before most of my classmates knew where Venus was. I have a hypothesis about the color of black holes and another about soliton wave propulsion. I follow the science. I care about the science. I am not exactly NASA material. And that's the most honest thing I can tell you about why Maddox exists.

Where I would get rejected for not being the right candidate, Maddox gets rejected over a height requirement. The arbitrariness of that is the point. At its core, Far From Sol isn't really about space. It's about what happens to a person when they are completely, irrevocably alone; with nothing between them and the void except grief, a companion, and the stubborn human refusal to stop reaching. He went because nobody else would. That's all any of us can do. — Jeffery Reed

TV Series · Satirical Fantasy · 3 Seasons Pilot Scripted · Full Arc Outlined License Only
The Crown of Irony
He didn't want to be the hero. He was just the only one paying attention.
Logline +

A reluctant hero dragged into a prophecy he wants nothing to do with discovers that defeating the Dark Lord has nothing to do with destiny - and everything to do with still having his oversized weapon when the villain wouldn't stop talking.

Synopsis +

Season 1: Every trope lands exactly as promised. The mentor dies. The villain monologues. Victor follows the quest anyway because refusing costs more than complying. When the villain forgets to disarm him mid-speech; Victor ends it with one stab. The throne is empty. Nobody planned for this part. Season 2: Victor rules competently. No monologues. No revealed plans. Threats handled before they finish their speeches. Good governance looks indistinguishable from an unkillable evil overlord to everyone trying to overthrow him. Season 3: A new prophecy arrives. Most villains go after the right person. Victor goes after the wrong one. The one time he trusted a prophecy instead of his own judgment; it cost him everything.

Season Arc +
Season 1 · The Tropes Must Flow

Every trope lands exactly as it always has. The prophecy means everything and explains nothing. The mentor dies at the worst possible moment. The villain monologues. Victor sees all of it and follows the quest anyway because refusing costs more than complying. When the villain forgets to disarm him mid-speech; Victor ends it with one stab. The throne is empty. Nobody planned for this part.

Season 2 · The Competent Villain Problem

Victor rules. He rules competently. He doesn't monologue; doesn't reveal his plans; pays his guards well; and handles threats before they finish their speeches. Good governance looks indistinguishable from an unkillable evil overlord to everyone trying to overthrow him.

Season 3 · The Wrong Prophecy

A new threat arrives with a prophecy. Most villains go after the right person. Victor goes after the wrong one. The signs pointed at him. He was certain. He was wrong. The actual chosen one was standing in the background the whole time; and the one time Victor trusted a prophecy instead of his own judgment; it cost him everything the prophecy said it would.

Writer's Statement +

I am tired of villains who monologue. Tired of heroes who win because the person trying to stop them forgot to disarm them. Tired of prophecies that mean everything and explain nothing. At some point I stopped asking why the genre kept making the same mistakes and started asking what would happen if one person inside the story simply noticed. Victor is not a hero. He is a man who has watched the world run on narrative autopilot long enough to recognize the pattern; and decided to stop playing along.

Season one is the setup. Season two is the punchline. Season three is what happens when the most competent person in the room makes the one mistake that competence can't prevent - trusting a system he spent two seasons proving was broken.
I didn't want to write a deconstruction. I wanted to write a story where someone simply refuses to be stupid when the plot demands it.
Turns out that's enough to break the whole thing. — Jeffery Reed

The Soul Series
Connected to the Soul Saga · License Only
TV Series · Legal / Family Procedural · Single Season Series Concept in Development License Only · Soul Series Spin-Off
Presumed Unfit
The court made its decision before he walked through the door.
Spin-Off of Division of the Soul · 6 Episodes · 3 Cases
Logline +

After watching a friend navigate a decade of family court manipulation, Jessica and a colleague she met during the fight begin investigating custody cases; and find the same pattern, the same bias, and the same devastating outcomes playing out across case after case.

Synopsis +

Jessica watched it happen up close. She watched a good man walk into a system that had already decided against him before he opened his mouth; not because of evidence, not because of behavior, but because of assumptions so embedded in the process that the people enforcing them no longer recognize them as assumptions. When she meets someone who works inside that system and sees the same thing, they start pulling threads. Three cases. Six episodes. A single season that asks one question the system has never been asked to answer honestly; what happens when someone inside it finally decides that noticing without acting is its own kind of complicity.

Writer's Statement +

Family court is broken. That's not an opinion; that's the conclusion you reach when you spend any amount of time watching how it actually operates. I've watched it up close. I've seen what happens when a father walks into that system with good intentions, clean hands, and no money for the right attorney. I've seen how quickly the presumptions stack against him; not because of evidence, not because of behavior, but because of assumptions so deeply embedded in the process that most of the people enforcing them don't even recognize them as assumptions anymore. I know, because it happened to me.

Presumed Unfit asks a simple question: what happens when someone inside the system notices? Would they risk it? Would it matter if they did? I don't know the answer. That's why I'm writing the show. — Jeffery Reed

Series in Development
Outlined or concept stage
Short-Form Series · Fantasy Comedy · Spin-Off · 3-5 Min Per Episode Series Concept in Development License Only · Tied to The Crown of Irony
Tim the Enchanter
The dark arts work in theory. Biology disagrees.
Spin-Off of The Crown of Irony
Logline +

Tim insists he is an enchanter. The laws of physics have opinions about that.

Synopsis +

Tim has never once considered that magic might be subject to peer review. Each episode he attempts something that would be genuinely impressive if the dark arts existed in a vacuum. They do not exist in a vacuum. Physics is always in the room. Biology showed up uninvited. Chemistry is not leaving. Three to five minutes per episode of a man confidently losing an argument with entropy; one spell at a time.

Writer's Statement +

Nobody ever asks where the energy comes from. Nobody asks what happens to the cellular structure of a reanimated body after roughly seventy-two hours at room temperature. Nobody asks why a fireball doesn't require oxygen. Fantasy has been getting away with this for centuries and I think it's time someone said something. Tim the Enchanter is that something. Tim's hat is very dramatic. His results are not. — Jeffery Reed

Anthology Series · Satirical Mockumentary Series Concept in Development Open / Sell
Behind the Spotlight
The PR filter is off. What's underneath is worse than you expected and funnier than it should be.
Logline +

A satirical mockumentary anthology peeling back the carefully constructed images of fictional celebrities to reveal the surreal, ego-driven, and inexplicably chaotic reality underneath.

Synopsis +

Every episode, a different celebrity. Every episode, the same gap between the myth and the person living inside it. Behind the Spotlight is a mockumentary anthology about the specific absurdity that emerges when fame reaches a scale where even the smallest, most human impulses take on outsized consequences. The grudges are real. The decisions are inexplicable. The image is immaculate. Think The Office for the rich and irrational.

Writer's Statement +

I once came across a story about a well-known filmmaker who supposedly held onto a decades-long grudge against a soft drink company over a personal dispute. It feels true in the way a lot of stories about fame do. Celebrity culture often presents itself with immense seriousness. But underneath all of that are still people; capable of holding grudges, making strange choices, and behaving in ways that don't always align with the polished version the public sees. This show isn't interested in tearing those people down. It's interested in the contrast. The show is fiction. The impulse behind it is not. — Jeffery Reed

Documentary Series · Alternate History · 6 Episodes Per Season Format & Multi-Season Structure Defined License Only
Threads of Time
History took one road. This show takes the other.
Logline +

A speculative documentary series exploring how history might have changed if key moments had gone differently; built entirely on expert analysis, rigorous historical reasoning, and the question the "what if" kid never stopped asking.

Synopsis +

What if the Library of Alexandria had survived? What if the Roman Empire had never fallen? What if America had never been colonized? These aren't idle questions. Every divergence has a logic to it; a chain of cause and effect that can be followed, examined, and argued by people who actually know the history. Threads of Time is built on that rigor. Not speculation for its own sake, but expert-driven exploration of the roads humanity didn't take; and what the world might look like today if it had. Six episodes per season. Every episode, a different fork in the road. Every episode, the same conviction that the past is never as settled as we think it is.

Writer's Statement +

I was the "what if" kid. I still am. It started with a conversation I wasn't expecting to go anywhere. I asked my cousin, who holds a master's degree in library sciences, what knowledge he thought we lost when the Library of Alexandria was destroyed for the final time. He took the question seriously. So did I. What followed was one of those conversations that keeps going after it ends; if that library had survived intact, would we have hit the industrial age centuries earlier? If America had never been colonized, what would that continent look like today? These aren't idle questions. Every divergence has a logic to it. The "what if" kid grew up and made a show about it. My cousin's fingerprints are on every episode. — Jeffery Reed

Hybrid Series · Family Tabletop Comedy · G-Rated Series Concept in Development Open / Sell
Chaos Reigns Supreme
The dragons aren't real. The arguments about the math are.
Logline +

A G-rated hybrid comedy series blending real tabletop gameplay with an in-universe animated fantasy world; where every distracted player, rules debate, and forgotten spell plays out in real time across both realities simultaneously.

Synopsis +

The dungeon master has prepared everything. The animated fantasy world is ready. The players are not. When someone forgets their character sheet, the kingdom feels it. When the rules debate runs forty minutes, the dragon waits. When someone's character does something completely unexpected, the whole story has to pivot. Chaos Reigns Supreme is a family comedy about what actually happens at a tabletop; the distracted players, the unreasonable emotional investment, the math, the make-believe, and the specific joy of building something together out of pure imagination and then getting unreasonably attached to it. Adults will get the jokes. Kids will enjoy the chaos.

Writer's Statement +

Dungeons and Dragons has been called a gateway to the occult, a danger to young minds, and a corrupting influence on impressionable youth. Those people have never watched a ten year old argue for forty-five minutes about whether a door counts as a creature for the purposes of a spell. Chaos Reigns Supreme exists because the reality of a tabletop session is so much funnier, warmer, and more chaotic than the reputation suggests. If you think tabletop roleplaying is dangerous, you have not seen a nine year old burst into tears because their paladin's horse died. That's not corruption. That's empathy. That's math. That's make believe. That's the show. — Jeffery Reed

TV Series · Dark Sci-Fi Procedural Series Concept in Development Open / Sell
Second Sentence
Death used to be the end. Now it's just a continuance.
Logline +

When humanity learns to track souls across lifetimes through quantum imprinting, criminals who die to dodge prison simply wake up in new bodies with their debts intact; and Marlow Graff; a burnt-out reincarnation marshal; hunts them down across lifetimes while questioning whether a recycled soul can ever truly start over.

Synopsis +

The premise seemed simple enough; if death is no longer an escape, justice never ends. What nobody fully planned for is everything that comes with that guarantee. The economy built around it. The philosophical implications of punishing a soul for what a previous body did. The specific exhaustion of a marshal who has been doing this long enough to wonder whether any of it actually means what it was supposed to mean. Second Sentence is equal parts dark satire and existential sci-fi; a procedural built on a throwaway thought that stopped being funny about ten minutes in and never quite recovered.

Writer's Statement +

Second Sentence started as a throwaway thought; what if death wasn't an escape? I sat with it for maybe ten minutes before it stopped being funny and started being genuinely unsettling. Because the implications don't stay contained. You pull that thread and suddenly you're thinking about what justice actually means, whether punishment has a purpose beyond deterrence, and what kind of society builds an entire economy around the guarantee that nobody gets away with anything. I didn't set out to write something with teeth. I set out to follow a question. That's always how it starts with me. — Jeffery Reed

Animated Series · Superhero Parody Series Concept & Season 1 Outline in Development License Only
Meta League
The powers are real. The tax deadline doesn't care.
Logline +

An animated superhero parody where the real world keeps interrupting; the villain remembers mid-battle that it's tax day, the hero wins a fight and has to figure out who pays for the building, and someone notices that the interior decorating in the villain's lair is actually quite nice.

Synopsis +

The mythology of superheroes is enormous. The mundane reality that would actually surround them is funnier. Meta League lives in the gap between those two things; where the powers are genuine, the stakes are real, and the tax deadline absolutely does not care about your nemesis. Not a parody that hates its genre. A love letter written by someone who noticed the absurdity and decided to lean in. Adults will get the jokes. Kids will enjoy the chaos. Nobody is filing their taxes on time.

Writer's Statement +

I wanted to write a superhero story where the real world kept interrupting. Not in a dark, gritty way. That's been done. I wanted something sillier and more specific; the kind of interruption where the villain is mid-monologue and suddenly remembers he has a dentist appointment. Where the hero wins a fight and then has to figure out who pays for the building they just destroyed. Meta League exists in the gap between the mythology of superheroes and the mundane reality that would actually surround them if they existed. It's not a parody that hates its genre. It's a love letter written by someone who noticed the absurdity and decided to lean into it rather than pretend it isn't there. — Jeffery Reed

Anthology Series · Music-Driven Drama Series Concept in Development · Original Music Catalog: ~100 Songs License Only
Behind the Melody
The interview was never really about the music.
Logline +

A fictionalized songwriter sits down for an interview; and each question leads to a story, and each story leads to the songs that came from it, until the audience realizes the interview was never really about the music at all.

Synopsis +

Two to three original songs per episode. Each one born from a story. Each story born from a question the interviewer asked that turned out to go somewhere unexpected. Across the season, the interview deepens, the questions get harder, and the songwriter gets more honest. Behind the Melody is a music-driven anthology drama built on roughly a hundred original songs and the kinds of moments that make a person write them; the 3am realizations, the long stretches of highway, the thing someone said ten years ago that still hasn't resolved. The songs were never really about music. They were about a life. This is what that life sounded like.

Writer's Statement +

I have been writing songs for most of my life. Songs about grief and roads and the specific weight of carrying something you can't put down. Songs about love that lasted and love that didn't. Songs about children and fathers and the silence between people who should have said more. For a long time I didn't know what to do with all of it. Around a hundred songs is a lot of truth to just sit on. Behind the Melody is what I did with it. Not my story specifically; but the kinds of stories that make a person write a song in the first place. The songs were never really about music. They were about a life. This is what that life sounded like. — Jeffery Reed